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EUROPA (2018)

EUROPA is an animation short I worked on during my last cegep semester, in spring 2018. Blood, sweat and tears were poured during many sleepless nights to make this project a reality :^)
I used custom blueprints to accelerate the animation process for the ships and to automatize the animation of lasers and rockets.
My tasks were team management, animation, tech art (workflow tools/programmation, rigging, VFX), retopology, UV mapping.

my teammates were:
https://www.artstation.com/utopian23
https://www.artstation.com/cmc

The firing of lasers is fully automated via blueprints. The function can be called from the movie sequencer

The firing of lasers is fully automated via blueprints. The function can be called from the movie sequencer

The ships are animated in-engine with splines. The speed is variable.

The ships are animated in-engine with splines. The speed is variable.

The ship animation can then be exported as a .fbx file for polishing/character animation in Maya.

The ship animation can then be exported as a .fbx file for polishing/character animation in Maya.

tah-dah
EUROPA was projected during the “Soirée A3D à BdeB 2018” animation film gala

tah-dah
EUROPA was projected during the “Soirée A3D à BdeB 2018” animation film gala